Idan’s Tool Studio

I turn complex things into simple, human tools.
I design and build approachable digital tools for creators, professionals, and anyone held back by complexity, starting from problems I’ve faced myself.

WHAT I BUILD
Focused digital tools & experiences
Interactive Tools
Guided flows and tools
that create clarity and
engagement for your
users.
Web Applications
Full-stack web apps
built with modern,
scalable, and robust
architecture.
Client Portals
Dashboards and
portals that improve
viability and client
communication.
UX Focused
Human-centered
design that is clean,
intuitive, and mobile-
first by nature.
FEATURED WORK
Selected Projects

Get Out Of It
Get Out Of It is a guided emotional reflection tool that helps you move from emotional overwhelm to greater calm, understanding, and clarity through carefully crafted prompts.
View Case Study

Where Do We Stand
A client visibility platform that shows real-time progress of tasks and project stages with total transparency.
View Case Study

Find the Emotion
An interactive tool that helps users explore and understand their emotions through a guided journey.
View Case Study

Story Stitcher
Story-Stitcher is a story planning tool that helps writers organize narrative beats and connect them through “but” and “therefore” to build a clear chain of cause and effect.
View Case Study

About Me
Built from real problems
Most of what I build starts the same way: I run into something that’s harder than it should be. I explore what works for me, find the approach underneath it, and turn that into something clear that anyone can use.
I handle the whole thing myself. I shape the concept, structure it, design the experience, and build it. That mix of technical thinking and creativity is what I love most.
It’s how a client progress app came out of struggling to explain technical updates, and how a guided emotional relief tool came out of my own self-reflection practice. Right now it’s happening again: while storyboarding my feature film in Blender, I started building an app so creators can focus on story and blocking instead of modeling and rigging.
I’m open to product, UX, and design-and-build roles, full-time or freelance, with teams solving problems I care about, especially in personal growth, wellbeing, and creative tools.
HOW I WORK
A simple process. Clear results.
1
Discover
We understand your idea, goals
and target audience thoroughly.
2
Plan & Design
We structure the flow and
design the user experience
meticulously.
3
Build
We build with clean code and a scalable, modern architecture.
4
Deliver & Support
We launch and stay with you as
your product continues to grow.